Per Sandström
Digital Maker


Since 1999, I've turned expectations, requirements, research, data, and sometimes just plain guesses into digital products.

My expertise lies in User Experience (UX), Strategy, and Product Management — I love what I do and know how to create digital success stories, from applications to websites, campaigns, design systems, APIs, and more. Having a technical background, I possess solid technical skills, and play just as well with engineers as designers.

Driven by a passion for building things and a chronic thirst for knowledge, I thrive in creative environments where creating value is what really matters.

Work Experience

2023—Now

Freelance

Working on projects for clients and on my own.
Open for business, let's talk!

2010—2023

Founder, CEO, and more at Odd Camp

I built a company starting as a small tech studio in Stockholm, evolving to a 12 person remote-first full-service agency, creating digital products from vision to launch and onwards.

I served in many roles, starting as UX designer/developer, with much in-between before ending as CEO and Strategist, mostly leading projects and people towards goals and dreams.

Our projects had from a dozen users to millions, ranging from hundreds to thousands of work hours. The clients came from many sectors and types, from startups to publicly traded companies, government organizations, and NGOs. Among our clients were H&M, Paradox Interactive, SKR, UR, Kommunal, Borgo, Blendow Group, Internetstiftelsen, and Outdoormap.

Every journey has its end, and in 2023 my partners and I decided to shut down Odd Camp in graceful manners.

1999—2010

Freelance

Starting as a teenager in the late 90s working my way to a full freelance business, I worked solo, in small teams, and collaborated with agencies, primarily providing services in Web Design and Web Development.

Selected Clients, 1999-2023

Game Publishers

Avalanche Studios
Chief Rebel
Fast Travel Games
Fatshark
Paradox Interactive
Raw Fury

Games & IPs

Age of Wonders: Planetfall
Cities: Skylines
Crusader Kings 3
Empire of Sin
Europa Universalis IV
Hearts of Iron 4
Imperator Rome
Knights of Pen & Paper

Magicka 2
Magicka: Wizard Wars
Mosaic
Prison Architect
Second Extinction
Steel Division
Stellaris
Surviving Mars

Surviving the Aftermath
The Hunter: Mobile
The Showdown Effect
Victoria 3
War of the Roses
World of Darkness
Wraith: Oblivion - Afterlife

Media & Journalism

Blendow Lexnova
Dagens Juridik
Dagens Media
Medievärlden
Nöjesguiden
UR
Rodeo
SR MDO
Tidningsutgivarna

Civic Society

ActionAid
Alliance4Europe
Citizens For Europe
Eurpean Hub For Civic Engagement
RFSU
Unizon
Volontärbyrån
WaterAid

Finance

Borgo
Lannebo Fonder
Redeye
Valu8
Vembi
Wrapp

Government

Statens Medieråd
Sveriges Kommuner och Regioner

Unions

Civilekonomnerna
Kommunal
Unionen

Technology

Cint
Internetstiftelsen i Sverige
Samtrafiken

Education

Changemaker Educations
Studieförbundet Bilda

Sports & Outdoors

Philipp Lahm Stiftung
Naturkartan

Fashion

H&M

Academic Failures

2002—2004

Hyper Island

Digital Media Creative (Crew 8)

1999—2002

Blackbergs Gymnasium

Upper secondary school

Academic Achievements

1996—1999

Tappströmsskolan

Middle school

1990—1996

Närlundaskolan

Primary school

Football Certifications

2023
2021

TOVO 7 A-Side

TOVO Institute

2021

Tränarutbildning B-Diplom Ungdom

Swedish Football Assocation

2021

TOVO Methodology

TOVO Institute

2020

Tränarutbildning C-Diplom

Swedish Football Assocation

Volunteering

2020—2022

Grassroots Football Coach

IF Brommapojkarna